Hey everyone,
I've spent the better part of the day hunting for resources concerning c4d octane and hair + x-particles. For the life of me I can't render hair and I have no idea what I'm missing. I can't find it in the manual, yet I'm seeing great renders on the forum. Can anyone point to any resources where I can figure out how to render hair?
I want to use x-particles and hair together, instead of using sweep nurbs. Nurbing slows the machine down to a standstill, but hair works great....Just can't see the hair when rendering in octane.
Thanks!
JM
x-particles and hair help
Moderators: ChrisHekman, aoktar
2.02 has manual for hair and same 2.0 samples for hair. it's enough to start it
http://render.otoy.com/customerdownload ... amples.zip
http://render.otoy.com/customerdownload ... amples.zip
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hi, I might have missed something in the example files but these all deal with Hair object based rendering. The original poster was talking about x-particles and trails, and I'm on a project now where I'm using pCache objects with the hair renderer.
Does anyone have an example of how you would use octane with a tracer object, x-particles trail or pCache generated spline?
Does anyone have an example of how you would use octane with a tracer object, x-particles trail or pCache generated spline?
+1
SEHSUCHT Berlin - 22x GTX 780
All you need to do is fire up xp emitter with a trail object, then simulate hair object in c4d and add the trail to the hair, then play with hair texture and object settings.
I recommend in hair guides changing the root to spline guides.
Here is a small example file..
ten
I recommend in hair guides changing the root to spline guides.
Here is a small example file..
ten
( PC ) i7 5960x octal 4.5ghz / 64GB / 2x Titan X 12GB / 1x 780 6GB - ( Laptop ) i7 4790k 4ghz / 32GB / 980M 8GB - Octane CD4 2.x / C4DR16.x / win 8.x
- SephirothNP
- Posts: 22
- Joined: Wed Dec 05, 2012 8:32 pm
Thanks for the example file posting ten- extremely helpful!
Quick question on this- this renders perfectly in the Octane LiveViewer; however, I can't seem to render Hair to the picture viewer with Octane as the render engine. Am I doing something incorrectly, or does this only work in the LiveViewer?
Quick question on this- this renders perfectly in the Octane LiveViewer; however, I can't seem to render Hair to the picture viewer with Octane as the render engine. Am I doing something incorrectly, or does this only work in the LiveViewer?
Falcon Mach V
i-4390k/32GB
GTX 780Ti
i-4390k/32GB
GTX 780Ti
yes, should put the hair effect before octane render
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- SephirothNP
- Posts: 22
- Joined: Wed Dec 05, 2012 8:32 pm
Thanks Ahmet!!! This is unbelievably cool!!!
Falcon Mach V
i-4390k/32GB
GTX 780Ti
i-4390k/32GB
GTX 780Ti
Its pretty cool huh? I personally am looking forward to Ahmet adding new objects to choose from as particles in Octane wink wink
ten

ten
( PC ) i7 5960x octal 4.5ghz / 64GB / 2x Titan X 12GB / 1x 780 6GB - ( Laptop ) i7 4790k 4ghz / 32GB / 980M 8GB - Octane CD4 2.x / C4DR16.x / win 8.x