Matching and other questions

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elay
Posts: 7
Joined: Mon Apr 19, 2010 11:04 am

Hi i tried a little bit the demo and its really amazing you guys did really a great job. I would like to buy the Version, but i need to know a few thinks before i buy it.

I would like to use OctaneRender for my HighEnd Automotive Renderings and my Questions are:

1. Can i Import a Imageplane wich is attached to the currend Camera where the Car will comosed on it.
But the Imageplane should not move with the Camera, because i only want to match the Car on it.
Is this in Octane possible ??
That means i have a HDR for my lightning and a Backplate for my Car Background.


2. Somtimes i need to move or scale some Parts in my Scene to match it to the Backplate.
Is it Possible to, lets say translate or rotate the left Tire of my Car in a Z or Y Axis ??

3. Can i make Camera Bookmarks.
Example: I want to fix a cameraposition wich i want to render but before, i need to adjust the shading
in different camera positions and later i want go back to my fixed Camera Positions ( Bokkmarked Camera )
Is this possible ?


4. Do i have options to render Layer or Passes or is it in your Planing Timeline ?


thanks
User avatar
radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Hi,

These are all features that you do with a 3d host application, and you use a plugin to render with octane, currently max, maya, xsi and blender are supported, with c4d and sketchup in development.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
elay
Posts: 7
Joined: Mon Apr 19, 2010 11:04 am

Ok that means when i position my car and Put a Backplate in my Scene in maya than i can use the Plugin to render the Scene and i will see the Backplate and my correct positiond car in Octane ?
User avatar
radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

elay wrote:Ok that means when i position my car and Put a Backplate in my Scene in maya than i can use the Plugin to render the Scene and i will see the Backplate and my correct positiond car in Octane ?
yes, you can render any animation from maya with the maya2octane plugin. (which is currently only available in the commercial version)

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
elay
Posts: 7
Joined: Mon Apr 19, 2010 11:04 am

Yes i saw your Video but my main Question is When i Use a Backplate in Maya ( The Backplate in Maya is attached to the Camer and not to a Geometryplane ) with my Matched Camera would i see the Backplate also in Octane or not??

And i know i generally would compose it later in Post, but i need this to see my compleet scene for Lightning and Shading.

thanks
User avatar
radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

elay wrote:Yes i saw your Video but my main Question is When i Use a Backplate in Maya ( The Backplate in Maya is attached to the Camer and not to a Geometryplane ) with my Matched Camera would i see the Backplate also in Octane or not??

And i know i generally would compose it later in Post, but i need this to see my compleet scene for Lightning and Shading.

thanks
yes, as the backplate will be exporter together with your camera position as it's in maya.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
elay
Posts: 7
Joined: Mon Apr 19, 2010 11:04 am

great that ´s it.
now i will buy it. :D

thanks
blackbeltrat
Licensed Customer
Posts: 9
Joined: Tue Jun 01, 2010 10:51 am

Hi its me again.

Yesterday i asked you is it possible to export the Imagaplane as well with the Camera in Maya to Octane, you said yes.

So i tried this and the Imageplane wich is connected to the Camera ( not a Geometry Plane ) dont export to Octane.
:cry:

Or is it not possible ??

thanks
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Imageplane.jpg
User avatar
radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

blackbeltrat wrote:Hi its me again.

Yesterday i asked you is it possible to export the Imagaplane as well with the Camera in Maya to Octane, you said yes.

So i tried this and the Imageplane wich is connected to the Camera ( not a Geometry Plane ) dont export to Octane.
:cry:

Or is it not possible ??

thanks
Hi,

You need to use the maya export plugin, and post a question in the maya export forum so the maya peoples (bazuka, etc...) can help you.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
blackbeltrat
Licensed Customer
Posts: 9
Joined: Tue Jun 01, 2010 10:51 am

ok sorry.
And i use the Maya export Plugin.
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