some more procedural metals - got a good rust there

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acc24ex
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did anyone check under - Non organic - Metal - Scratched edges metal red, is that one working OK?

I'll try and upload more when I start playing with materials again, cause I have to switch to octane standalone, readjust if the material ball doesn't look right, and then upload..
xxdanbrowne
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Yeah it's there.
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perro_abombao
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[quote="acc24ex"]I got me some nice rust via gradient etc..
- materials mostly procedurals, attacted is the material library but for 3dsmax 2015 - usually doesn't work in lower version..

-Hi thanks for sharing this!!! :D :D :D ...could you send in this way the maps for your material "metal black slight scratch dirt"??? please...
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acc24ex
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oh did I forget the maps - I think it was the scratch bump map from the metal in the liveDB .. the really scratchy one .. I'll check later
Jonas
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Sweet, thanks for sharing! :)
jeffbriant
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Hey guys, this is such a rad material!!! I haven't used it yet because it's coming out a little odd in my c4d from the LiveDB (screenshot below)

Anyways, I'm going to try and build one or two of these myself. Thanks for the awesome tip!!
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Screen Shot 2015-01-06 at 11.27.54 AM.png
2x1080's network rendering to 4x980Ti's
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acc24ex
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scale the object way down - dirt shader is pretty much dependent on object size - it was "optimized" for the octane material preview object

- or change the radius parameter on the dirt node
Jorgensen
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this is some very fine textures! - and good as a learning tool

thank for sharring.
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voon
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Hm, I get a dented silver ball when laoding that orbx ....? Nothing red at all and no special effect on the edges (how does one do that anyway, to follow the edges of a UV map in a material?)
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acc24ex
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as I mentioned above - this shader / dirt texture in general is dependent on object size - reduce it or change radius values in the dirt node

..actually just read now, maybe you should click on the other node, one furthest below usually has settings if I remember it
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