C4D Sending redraw commands

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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illmonkey
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Any of you guys ever get when the Live Viewer updates constantly, several times per second. I've checked the Log in realtime and it seems as C4d constantly sends MSG_REDRAW_RENDERVIEW commands.

I doubt it's a Plug-In problem, But do any of you have any ideas?
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aoktar
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hi,
don't worry about that is internal command of plugin. what do you mean that updates constantly? it makes some refresh when it's required
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illmonkey
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What I mean is that it updates constantly even if I don't move anything. So I can never pass 13spp or so in the Live Viewer because it restarts over and over. I've just found out that by clicking around on my computer, browser, C4d, Live Viewer, it sometimes stops updating and starts to build up spp but whenever I click on a tag or something it starts over again.

I recorded a bit.
https://www.youtube.com/watch?v=aLPfQTS ... e=youtu.be
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aoktar
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i see. This was reported a few times. Something may trigger fake updates or a deadlock. But i couldn't reproduce this on my computer. I think it's occuring with object updates. Do you have objecttag on some objects? Can you check it removing all octane tags, also without update check options
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illmonkey
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Hmm... this is being repeated in the log whilst the problem occurs.

Code: Select all

MSG_REDRAW_RENDERVIEW
SET SKY=0x0000000000000000
ENV CALC=0 force=0 updated=0 envtag=0x0000000000000000
0 mat added
MSG_REDRAW_RENDERVIEW
SET SKY=0x0000000000000000
ENV CALC=0 force=0 updated=0 envtag=0x0000000000000000
0 mat added
MSG_REDRAW_RENDERVIEW
SET SKY=0x0000000000000000
ENV CALC=0 force=0 updated=0 envtag=0x0000000000000000
0 mat added

... And so on ...
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aoktar
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can you try to delete something from scene until loop is stopped? This may show which one produces the loop.
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ten
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This happens to me also. Its not that often and I don't have a reproducible scenario at the moment, but it only started with 2.03.

ten
( PC ) i7 5960x octal 4.5ghz / 64GB / 2x Titan X 12GB / 1x 780 6GB - ( Laptop ) i7 4790k 4ghz / 32GB / 980M 8GB - Octane CD4 2.x / C4DR16.x / win 8.x
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aoktar
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ten wrote:This happens to me also. Its not that often and I don't have a reproducible scenario at the moment, but it only started with 2.03.

ten
yes, it's a result of trys on improvement and optimisations. If i can have a scene, i'll fix it.
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illmonkey
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@Aoktar: I'll check it out once I've got some time over, maybe later today. For me there's really no rush for this problem, The render works absolutely fine.

@ten: For me it started earlier than 2.03, the first v2 I recall. Are you also using CarbonScatter and/or SteadyCam pro? Thinking it might have something to do with that.
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ten
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For me only since 2.03. And not using those plugins. I was just moving the mouse around the viewport / icons (without clicking anything) and it would refresh for no reason. As I say, its not often and its no big issue, but if I can reproduce it I will upload a scene file.

ten
( PC ) i7 5960x octal 4.5ghz / 64GB / 2x Titan X 12GB / 1x 780 6GB - ( Laptop ) i7 4790k 4ghz / 32GB / 980M 8GB - Octane CD4 2.x / C4DR16.x / win 8.x
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