- Added new parameter "GI Clamp" to the path-tracing and the PMC kernels. It clamps the contribution for each path to the specified value. By reducing the "GI clamp" value, you can reduce the amount of fireflies caused by sparse but very strongly contributing paths. Reducing this value reduces noise by removing energy. On the other hand, "caustic blur" reduces noise by blurring caustics, but conserves energy.
- Fixed some visible gaps between displacement triangles.
- Fixed update problems when sub-sampling is used.
- Fixed incorrect brightness when sub-sampling was used and the minimum display samples was > 1.
- Enable log flag "netRender" in release builds. Should be used to help us debugging net rendering, particularly the cases where maximum samples are never finished. I will write a separate post about this.
- Port to Max buffer button works again.
- standard hair and fur support by the same way as all other renders. Don't forget to set hair and fur effect to geometry type. In old 3dsmax versions octane viewport may not work with hair, use production render (render button/F9)
DOWNLOAD
Installer http://render.otoy.com/plugindownloads/ ... p_2_04.zip (30MB ZIP File)
For network slave and daemon please download standalone installer here
http://render.otoy.com/forum/viewtopic.php?f=24&t=41308
Yours,
The OctaneRender® Team.