It would be really nice the be able to animate the visibility of objects. I understand this not be possible using the standard visibility attribute on the transform since objects that are off are not sent to the gpu. The octane general visilility should however be useable. Currently I can change it during interactive render and it updates in the renderview when i change it directly. When I connect something to it, an animation curve or a control object it is no longer updated.
Is it possible to change this behaviour?
animatable visibility
Moderator: JimStar