Hello Aoktar
I can do only in the Live Viewer my Project rendern.
If I want it properly rendern and are economical about Render to Picture Viewer there refuses of the octanes Render.
I get only the announcement that I the log should consider. More passed not.
I suspend here sometimes the log file with.
I need really urgently help.
I need really urgently help. Render to Picture Viewer not po
Moderators: ChrisHekman, aoktar
please check the log for Cuda errors:
CUDA error 1 on device 0: One or more of the parameters passed were not within an acceptable range of values.
-> failed to bind texture to device memory (data5)
device 0: failed to bind data texture 4 of context 0
<<< Render Failure >>>
don't expect magic, pls be more explorer. Why render to LV not Picture viewer? LV uses viewport polygons, Picture viewer render polygons. Same logic in C4D
CUDA error 1 on device 0: One or more of the parameters passed were not within an acceptable range of values.
-> failed to bind texture to device memory (data5)
device 0: failed to bind data texture 4 of context 0
<<< Render Failure >>>
don't expect magic, pls be more explorer. Why render to LV not Picture viewer? LV uses viewport polygons, Picture viewer render polygons. Same logic in C4D
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
aoktar wrote:please check the log for Cuda errors:
CUDA error 1 on device 0: One or more of the parameters passed were not within an acceptable range of values.
-> failed to bind texture to device memory (data5)
device 0: failed to bind data texture 4 of context 0
<<< Render Failure >>>
don't expect magic, pls be more explorer. Why render to LV not Picture viewer? LV uses viewport polygons, Picture viewer render polygons. Same logic in C4D
Thanks for the answer, but I do not understand them.
What should I do then now? I cannot do the picture rendern and store.
I can look at the picture only in the Live Viewer.
Where does my mistake lie? What should I put? Do you need a little bit? It is quite big.
check subdivisons of hypernurbs if you have. It can produce different amount of polygons on rendering.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw