Hi, I am trying to combine two displacement map in Octane stand alone but unfrotunately Octane doesnt support mix material combine node into displace slot ?
anyone has a work around this aside from doing it on another programe such as photoshop....
combining 2 displacement map
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- itsallgoode9
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I haven't tried it, but there is a mix texture node so that seems like it should work.
- gordonrobb
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AFAIK, you can't do it in Standalone. You can only have a texture, plugged into the displacement node. Can't invert it, or mix it with anything including procedurals.
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- Rikk The Gaijin
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Maybe you can mix two mix materials, but it's kinda ridiculous...
- gordonrobb
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Nope, cause when you use a Mix Material node, that's where the displacement node plugs intoRikk The Gaijin wrote:Maybe you can mix two mix materials, but it's kinda ridiculous...

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- gordonrobb
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Did you read my post? When mixing a material, it is presumed you are projecting the 2 materials on the same underlying geometry, which is why the displacement input goes into the mix node.erwinr wrote:the mix material works on diffuse, bump or normal but not on displacement slot... maybe i should try the maya version see if works with blend texture.
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- gordonrobb
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I'm talking about Mix Material, not Mix Texture.
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