Hello Octane Team,
Do you know something about this Nvidia error 3?
I have GeForce GTX TITAN - driver 337.88. After install Octane 2.02 my job crash alone during the render. Tested more then one PC.
Octane 1.5 with the same driver was stable, it never happened.
Thanks
Aleks Braz
octane 2.02 crash alone during render -Nvidia error 3
Hi Fooze
Yes I'm using standalone and tested in other pc with another customer too.
It suddenly crash during render. The monitor change for black and in seconds then appears the windows error.
The scene is very large and heavy, but I used 3726 MB to 6144MB
I suspect that could be the displacement, some kind of internal allocation memory error.
I will simulate again with log open, for now it say:
Started logging on 14.07.14 07:04:10
OctaneRender version 2.02 (2020000)
Yes I'm using standalone and tested in other pc with another customer too.
It suddenly crash during render. The monitor change for black and in seconds then appears the windows error.
The scene is very large and heavy, but I used 3726 MB to 6144MB
I suspect that could be the displacement, some kind of internal allocation memory error.
I will simulate again with log open, for now it say:
Started logging on 14.07.14 07:04:10
OctaneRender version 2.02 (2020000)
You do not have the required permissions to view the files attached to this post.
Last edited by AleksBraz on Mon Jul 14, 2014 10:48 am, edited 1 time in total.
Thanks!!! I will download now!
FooZe, abstrax and all Octane Team,
Only to report, I have been tested version 2.03 for 2 day continuous and it wasn't crash anymore. Perfect, Stable like always.
Thank you again for fast answers and approach.
Thanks!
PS: One image of the scene that I had worked when it happened.
Only to report, I have been tested version 2.03 for 2 day continuous and it wasn't crash anymore. Perfect, Stable like always.
Thank you again for fast answers and approach.
Thanks!
PS: One image of the scene that I had worked when it happened.
You do not have the required permissions to view the files attached to this post.