Pudge: An animated sack of skin

Display your final art here...
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.


For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.

This is necessary to avoid this forum being flooded by spam.
Post Reply
SH_Fred
Posts: 8
Joined: Thu Jun 19, 2014 12:53 pm
Location: Amsterdam
Contact:

Hey guys, thought I'd share a little animation I worked on.

I'm very impressed with the speed and intuitiveness of Octane; as a first test I was pleasantly surprised, and am highly looking forward to switching my workflow to an Octane one.





Might not be everyone's cup of tea and is different from the stunningly beautiful interior renders, but every once in a while it's good to switch it up :)
User avatar
Seekerfinder
Licensed Customer
Posts: 1600
Joined: Tue Jan 04, 2011 11:34 am

Brilliant! What on earth did you create that in?

Seeker
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
User avatar
karlo
Licensed Customer
Posts: 52
Joined: Thu Sep 13, 2012 1:12 pm
Location: Rijeka / CROATIA
Contact:

Amazing, hahahahahaahhaa :D :D :D
product designer

REDDOT design award 2010 winner
iF product design award 2011 winner
User avatar
dreif
Licensed Customer
Posts: 40
Joined: Tue Mar 01, 2011 1:21 am
Location: ohio

Bravo!!! :D
Win 7x64/GTX TITAN/Amd Phenom IIx4 955/16gb (The render tra la la)
SH_Fred
Posts: 8
Joined: Thu Jun 19, 2014 12:53 pm
Location: Amsterdam
Contact:

Seekerfinder wrote:Brilliant! What on earth did you create that in?

Seeker
Haha glad you liked it - the mesh was created in Cinema4D as were the soft body dynamics. I used BodyPaint to UV unwrap and then used Photoshop to paint in the texture using images.
Then finally ran that map through CrazyBump to get Normal/Displacement/Bump maps.

I was really wanting to start using my newly acquired Octane license on something, and thought a simple scene would give me the flexibility to learn some of the basic ins and outs.
User avatar
Seekerfinder
Licensed Customer
Posts: 1600
Joined: Tue Jan 04, 2011 11:34 am

SH_Fred wrote:
Seekerfinder wrote:Brilliant! What on earth did you create that in?

Seeker
Haha glad you liked it - the mesh was created in Cinema4D as were the soft body dynamics. I used BodyPaint to UV unwrap and then used Photoshop to paint in the texture using images.
Then finally ran that map through CrazyBump to get Normal/Displacement/Bump maps.

I was really wanting to start using my newly acquired Octane license on something, and thought a simple scene would give me the flexibility to learn some of the basic ins and outs.
Thanks for sharing SH_Fred. Didn't C4D is so good at soft body dynamics. And excellent texturing.
Seeker
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
mate
Licensed Customer
Posts: 136
Joined: Fri Mar 19, 2010 2:51 pm
Location: Berlin
Contact:

Image
Image
SEHSUCHT Berlin - 22x GTX 780
SH_Fred
Posts: 8
Joined: Thu Jun 19, 2014 12:53 pm
Location: Amsterdam
Contact:

Mate, that last one is quite lovely!

Got some weird UV seam going on but nothing a quick brushing up won't fix :)
User avatar
ROUBAL
Licensed Customer
Posts: 2199
Joined: Mon Jan 25, 2010 5:25 pm
Location: FRANCE
Contact:

AhAh, quite disgusting, but well done ! :lol:
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
Post Reply

Return to “M is for Metaverse Gallery”