Yep working on it. The headlights are too dark because of the glossy depth not high enough.
I think I've done the accumulation of the leaves, not too much though.
Old street
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- Phantom107
- Posts: 686
- Joined: Tue Jul 24, 2012 11:31 am
- Location: The Netherlands
Stunning work. I also love how well the depth of field works out in this image.
Developer of tools for Octane:
Phantom Scatter - Phantom Node Link - Phantom Photo Match - Phantom Architecture
Phantom Scatter - Phantom Node Link - Phantom Photo Match - Phantom Architecture
Beautiful, just beautiful!
It would take it to the 'next level' if you wet the street. =]
best,
O
It would take it to the 'next level' if you wet the street. =]
best,
O
WORKSTATION = Win7x64 / Intel Core i7-5930K [email protected] / 32GB ram / Liquid Cooled 4xTitanX /3dsMax 2014 / Octane Max Plug v2.16a / FARM = Intel i7-2600k 3.70GHz (x2 TitanZ) x 14
Project has come a long way. Great ideas and excellent execution. Thanks for sharing your findings. We hope to see the tutorial when you are done. 

Win 11 64GB | NVIDIA RTX3060 12GB
Hello!
Big update today. I decided to start again.
Living in Paris, I walked and found littles hidden streets. So I run at my place to take my camera, the weather was overcast it was perfect to shoot textures!
I had in mind a narrow street with uneven. I will mix my photos references with streets of Montmartre.
Here is an example of the vegetation in those king of street: And here is the first render of my afternoon of work: It is a basis for further work, i'm not sure about le layout yet. But let me know what you think.
Cheers!
Big update today. I decided to start again.
Living in Paris, I walked and found littles hidden streets. So I run at my place to take my camera, the weather was overcast it was perfect to shoot textures!
I had in mind a narrow street with uneven. I will mix my photos references with streets of Montmartre.
Here is an example of the vegetation in those king of street: And here is the first render of my afternoon of work: It is a basis for further work, i'm not sure about le layout yet. But let me know what you think.
Cheers!
Looks good. I'm wondering if the cobblestone street would look better with a little less bump. These streets have been used for many decades, they should be worn smoother. That and the tree leaves feel a bit small/sparse. But I like both shots.
- Seekerfinder
- Posts: 1600
- Joined: Tue Jan 04, 2011 11:34 am
Love em!
Seeker
Seeker
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
Beautiful!Synce wrote:Here an other render, I modified few little things, and made a better lighting.
My wife and I just got back from Paris a few weeks ago, and I wanted to attempt the exact same exercise.
You've definitely captured that feel. I would probably increase the exposure slightly, but otherwise looking real good!
best,
O
WORKSTATION = Win7x64 / Intel Core i7-5930K [email protected] / 32GB ram / Liquid Cooled 4xTitanX /3dsMax 2014 / Octane Max Plug v2.16a / FARM = Intel i7-2600k 3.70GHz (x2 TitanZ) x 14