I was curious if the software can hide the visibility of the HDRi map so that I have an image that easy to composite or will I have to create a matte in my 3d software?
Is it possible to use more than 1 light? And is it possible to use the light and hdr map or can the renderer only support 1 or the other right now? Overall I'm impressed with the studio type of lighting in stills, but I worry about not having enough control and using this in VFX/Animation feature work!
I've been trying to find the Maya to Octane script to use for the animation contest.. Is this available to the public? I wasn't able to find it...

Can I set the scene size to a different unit? I imported an obj and my zoom, and pan rotations was barely moving.