This is a maintenance update for version 2, fixing a bunch of issues reported on the forum.
Changes since version 2.01:
- Added aspect ration lock to 2D transform, 3D transform and scale nodes.
- Replaced shared geometry import preferences with two separate sets for OBJ and for Alembic files. The old settings will be lost so you have to set the new ones again in case you didn't use the default settings.
- Replaced command line argument
--script-args
with--script-arg
which can be specified multiple times and allows you to pass multiple arguments, which can be accessed viaarg[n]
in Lua. - Changed the behaviour in numeric fields: A left click (or right click) will switch always to edit mode, while a left drag will change the slider value (if there is one).
- Fixed keyboard focus on numeric edit fields (i.e. iterating through the fields via tab should work again).
- Fixed a displacement corner case that was resulting in black borders around triangles.
- Fixed kernel fail in case a scene contains only image texture nodes without an image.
- Fixed bad convergence in direct lighting kernel, when glossy materials are used (see http://render.otoy.com/forum/viewtopic. ... 34#p191734).
- Fixed internal image size check which resulted in some missing images.
- Fixed incorrect report of texture usage (see http://render.otoy.com/forum/viewtopic. ... 44#p192644).
- Fixed out-of-memory problem in case of animation rendering via Lua (see http://render.otoy.com/forum/viewtopic. ... 91#p192691).
- (Hopefully) fixed the "App Nap" problem with the net render daemon and slave on Mac OS 10.9. The slave and the daemon will not appear in the dock anymore only in the terminal.
- Fixed a bug in the net render daemon that didn't stop the slave correctly if the master just disconnects.
Windows
- 64-bit installer
- 32-bit installer
Mac OS X
- 64-bit installer
Linux
- 64-bit archive
Happy rendering,
Your OTOY NZ Team