colab Augusto Venturi / christophe desse : kaneda on bike

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xtrm3d
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Augusto Venturi did this amazing model in zbrush ..
and was nice enough to send it to me to play with .
right now teh main model is 14 million poly in zbrush and 2 million in octane ,
i need to retopologise / uv and sample it .. before even thinking about doing some texture painting ..
also plan to use it for a demo video that might get released around sigraph :-)
try to drive this one, side by side with my two other wip project .

Image
Image
SheepFactory
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You get to have all the fun models :(


;)
http://www.alimation.ca

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vanlicht
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Akira go! It is going to look pretty sweet!
The only problem I see is Kaneda's head is bit overly squashed.

So I guess you are coming to Siggraph too eh?
Hopefully see you around Octane Booth.

Cheers,
Thomas
Windows 7 64bit | Maya 2010 64 bit (main) | Maya 2011 | Intel i7-920 | Nvidia Quadro FX1800 | Nvidia GTX480
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radiance
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awesome model ;) i loved that film.

Radiance
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MagnusL3D
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Looking forward to see this finished, beeing a fan of the movie :)

/M
xtrm3d
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wrong post
Last edited by xtrm3d on Mon May 31, 2010 12:37 am, edited 1 time in total.
xtrm3d
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Joined: Sat May 01, 2010 7:01 pm
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You get to have all the fun models :(
nahannnahh nahhh nahhhh pfrrrrrr !!! :D
The only problem I see is Kaneda's head is bit overly squashed.
this is part of teh stuff that appeal to me in his model ..
it's not perfect and very stylised :-)

first quick texture/shading test
would start painting some more in mudbox soon

Image
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radiance
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nice, but the greenish glass hood is a bit too much imo...

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
xtrm3d
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wrong link
Last edited by xtrm3d on Mon May 31, 2010 6:23 pm, edited 1 time in total.
xtrm3d
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yes you are correct about the green , it is way too strong :-)
it was just a test .. to see my memory consumption .. around 500 meg without kaneda ..

for the peoples interested about my texturing process .. here is a mudbox screen shot

Image
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