playing with Octane for Max 2.01
enabling all the features we need 2,5X the gpu power
Example (4xTitans):
no mblur, fur, displacement: 4,34 Msamples/sec Octane for Max 1.2 rrprob=0
mblur 4 samples + fur (100.000) + displacement (2048x2048): 1,9 Msamples/sec Octane for Max 2.01 rrprob=0.8
Nice results...waiting for next gen gpus
Mblur, Displacement and Fur
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
Hi Gabrielefx,
I love your render, as always. So clean and realistic.
Is the door being blown open by the wind
If so, then maybe the curtain should moved as well...
but that is just the little devil on my shoulder talking
I'll shut him up
The render is just magnificent
I wonder how you get such clean lighting in the interior? I think it is very hard to get a good realistic mood in interior viz.
Can you tell what kernel settings younare using and other things you do to get this great light and atmosphere?
Greetings,
I love your render, as always. So clean and realistic.
Is the door being blown open by the wind


If so, then maybe the curtain should moved as well...
but that is just the little devil on my shoulder talking

I'll shut him up

The render is just magnificent

I wonder how you get such clean lighting in the interior? I think it is very hard to get a good realistic mood in interior viz.
Can you tell what kernel settings younare using and other things you do to get this great light and atmosphere?
Greetings,
4090+3089ti & Quad 1080ti
ArchiCAD25, ofcourse Octane & OR-ArchiCAD plugin (love it)
http://www.tapperworks.com
http://www.facebook.com/pages/TAPPERWOR ... 9851341126
http://www.youtube.com/user/Tapperworks/videos
- MaTtY631990
- Posts: 754
- Joined: Thu Apr 08, 2010 8:38 pm
Very nice indeed, good to see all the new features being utilized. Yes, generally the biggest contribution to heavy noise is reflected light. Strong reflected light of course slows it down. Would be great for this to improve in difficult areas. God knows the engine needs this.
Gabrielefx,
Short question - is rrprob=0 useful? If so, how exactly it improves the render (quality, time, etc) ?
Short question - is rrprob=0 useful? If so, how exactly it improves the render (quality, time, etc) ?
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540