Help with error message of C++ runtime library

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rock1ng
Licensed Customer
Posts: 85
Joined: Fri Apr 09, 2010 1:51 pm

I assign a material to my object and this error message its shown when I change glossy to diffuse material ,and the program shut down:



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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

thanks for reporting, we'll look into it, it's probably a stuck connection.
I recommend you swap nodes in the nodegraph editor...

Radiance
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rock1ng
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ok,thanks..but I think i am swapping the nodes in the node graph editor,isn´t it? there is three options: graph editor,node inspector,and render viewport..I am in graph editor swaping the nodes

I can upload the mesh in the preview configuration where there are the other nodes (mesh preview resolution,environment,etc.) did you mean that I have to swap the nodes here?:

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radiance
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rock1ng wrote:ok,thanks..but I think i am swapping the nodes in the node graph editor,isn´t it? there is three options: graph editor,node inspector,and render viewport..I am in graph editor swaping the nodes

I can upload the mesh in the preview configuration where there are the other nodes (mesh preview resolution,environment,etc.) did you mean that I have to swap the nodes here?:

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No, i meant you swap materials on your object, pick and finetune.
There's an issue if you connect one material to several of your mesh, then shift to material ball view and swap the node, you get this crash, which is a bug that we'll fix.

Radiance
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Shiva3D
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I saw this bug and crash few time too. (
Intel Core i7 930 2.80GHz / 6Gb / GeForce GTX 470 / Win7
rock1ng
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Posts: 85
Joined: Fri Apr 09, 2010 1:51 pm

ook,thank you! I would try now ..
WIN7x64,Asrock z87 killer/ i7 4770/16gb//GPU: GTX 780 Ti "superclocked" ; Rhino
rock1ng
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Posts: 85
Joined: Fri Apr 09, 2010 1:51 pm

ookk I´ve tryed this method and I don´t have any problems. :)

Thanks!
WIN7x64,Asrock z87 killer/ i7 4770/16gb//GPU: GTX 780 Ti "superclocked" ; Rhino
rock1ng
Licensed Customer
Posts: 85
Joined: Fri Apr 09, 2010 1:51 pm

another question ,I hope that when I load an image as a diffuse,bump,roughness,etc. if I want to delete it I can´t or I don´t know how to..I have a material with a bump with an image as a bump,but now I want to reset the material with no bump image,how can I do it?
WIN7x64,Asrock z87 killer/ i7 4770/16gb//GPU: GTX 780 Ti "superclocked" ; Rhino
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radiance
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Joined: Wed Oct 21, 2009 2:33 pm

rock1ng wrote:another question ,I hope that when I load an image as a diffuse,bump,roughness,etc. if I want to delete it I can´t or I don´t know how to..I have a material with a bump with an image as a bump,but now I want to reset the material with no bump image,how can I do it?
just swap the image back to a floattexture... (which was the default)

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
rock1ng
Licensed Customer
Posts: 85
Joined: Fri Apr 09, 2010 1:51 pm

ouch,sorry about the obviously question hahha :oops:
WIN7x64,Asrock z87 killer/ i7 4770/16gb//GPU: GTX 780 Ti "superclocked" ; Rhino
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