Rounded Edges in 2.0? How?

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Norman_Stansfield
Licensed Customer
Posts: 71
Joined: Tue Jan 21, 2014 10:27 am

Hello, I am using 3dsmax plugin, recently upgraded to 2.0.
Among new options in diffuse materials I can see "rounded edges" value from 1 - 100.
But when I use it on any edgy mesh, it does nothing in render. In general I couldnt make it work at all.
What am I doing wrong?
I use nvidia 780 card with 3gigs of ram. 3dsmax version 2012

All the best
Stahlwolle
Licensed Customer
Posts: 68
Joined: Sat May 19, 2012 9:36 am
Location: Cologne, Germany

hey,
would check if the mesh is a single mesh (connected) and then maybe check the normals - just a guess...
i7 3930K 6x3.2GHz | 32GB | ASUS Rampage Extreme iv | Geforce Titan + Geforce 780 ti | 1200W PSU
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Chris
Licensed Customer
Posts: 439
Joined: Thu Jan 14, 2010 5:01 pm
Location: Norway

Check vertices if they are welded. Try unifying normals (put all polygons in the same smoothing group)
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Win 7 64 | 1x GeForce GTX Titan | AMD Phenom II X6 3.20Ghz | 16GB
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