face_off wrote:I'm still getting the issue of only a few elements showing up in my render (that same showroom scene). Doubled the max vertices in the preferences and turned off all the high-poly vehicles in the scene, no difference. Also, I'm not getting an error that says I'm over the max vertex count. So, maybe it's something else.
The easy way to check is to look at the "Triangles" in the render statistics. It will be approx 1/3 of the Max Vertices in the preferences if you overflowed. Also, what does the Modo Event Log say?
Paul
Nope. I had all the cars turns off and triangles were ~680K, while my max vertices was set to 30M. I turned a vehicle on and it came on, but other parts don't like the floor, walls, etc. The Event Log just has some material warnings that say some materials have a Selection Set tag type (I checked, they don't) yet some of those materials are on objects that load into the render fine. Also, this is the same scene that loaded and rendered completely back with 1.5 plugin.
I don't know if it some weirdness going from a scene created in 1.5 that's now being rendering in 2.0 or what.
Edit: Yea, I really think it's something wrong with the plugin loading some 1.5 scenes into 2.0. I just tried re-opening an early versioned copy of the scene, none of the geometry loads, only the environment HDR.