Which version of Sketchup will this work with when its done?
Hey! i´m glad Tig is writing the plug-in
i´m a SketchUp user too and i am very excited with Octane Render, i can´t use it right now, i need to buy my new PC and wait for the plug-in to be finished! it´s good to hear that´s very close!

..::nektares::..
Thanks, Radiance.radiance wrote:It should support both pro and free versions.
@T_England
I found an obj exporter for the free Sketchup before but it crashes when it tries to write the obj itself, though it does export the textures with proper names. Is this the one you use? http://jim.foltz.googlepages.com/ObjExporter.rb
If it is, would you try it on some of these Architectural scenes from the Google 3DWarehouse, (like some of these from Surya Murali), and tell me if it works? I just want some Archiviz scenes to play with and the stuff from the Google 3dwarehouse are the only ones I know of.
GeForce 8800 GTS 512|Q6600|Win7 64bit
Great to see TIG working on this
If anybodys interested in the meantime I came across this exporter http://onigiriburning.so.land.to/
su2objmtl2.zip it seems fast but having few issues. See http://www.refractivesoftware.com/forum ... f=7&t=1617 approx ninth post down. Still experimenting.
If anybodys interested in the meantime I came across this exporter http://onigiriburning.so.land.to/
su2objmtl2.zip it seems fast but having few issues. See http://www.refractivesoftware.com/forum ... f=7&t=1617 approx ninth post down. Still experimenting.
GTX 550Ti 1GB - XP PRO 32 bit - Sketchup Pro user.
Nice find, Richcat.
I'll take a look at this when I get home, do you know if it plays nicely with nested components and groups?
I'll take a look at this when I get home, do you know if it plays nicely with nested components and groups?
win 7 64 | q6600 | 4gb ram | gtx 260 [196] | driver nvidia 197.13 | SketchUp7 | Softimage 2010
win 7 64 | i5-2500k | 16gb | gtx 570 | driver 275.33 | SketchUp8 Pro
win 7 64 | i5-2500k | 16gb | gtx 570 | driver 275.33 | SketchUp8 Pro
Hi redmotion
Not sure on group and components, I think a exploded the model but that was because I was looking at smoothing issues. I'm sorry but not near my machine for a couple of days to give further feedback, but can't wait to get back to it, having just purchased Octane.
Biggest thing I learnt was that smoothing is applied by colour, so say you have a flat face and curved face both in same colour, when you apply smoothing in octane, the flat face or any faces in that colour get smoothed. That's when you get the dark shading across the flat faces. So now I'm careful to create diferent material names for flat and curved faces. I didn't have time to check out how this is effected when you apply materials to groups or components.
Not sure on group and components, I think a exploded the model but that was because I was looking at smoothing issues. I'm sorry but not near my machine for a couple of days to give further feedback, but can't wait to get back to it, having just purchased Octane.
Biggest thing I learnt was that smoothing is applied by colour, so say you have a flat face and curved face both in same colour, when you apply smoothing in octane, the flat face or any faces in that colour get smoothed. That's when you get the dark shading across the flat faces. So now I'm careful to create diferent material names for flat and curved faces. I didn't have time to check out how this is effected when you apply materials to groups or components.
GTX 550Ti 1GB - XP PRO 32 bit - Sketchup Pro user.
Nero i just checked the plug-ins directory it is that exporter, i cant really test those scenes out as my net is slow here (dongle internet) and it would take up to much of my time. I suggest you try simpler scene files first. I only ever really use sketchup for quick and rough blockouts and layouts as it tends to output poly meshes resembling dogs dinners
Each to their own though, i'm sure these guys are gonna get something set up here soon anyway.

Each to their own though, i'm sure these guys are gonna get something set up here soon anyway.