After a few months of discouragement, I decided it was time to go back to a project I started almost a year ago for which I published a couple of pictures.
I dusted off the scene, upgraded some of its aspect with octane 2.0 and started redoing all the shaders, implementing the final models and so on.
There is so much more work to be done so I thought that posting pictures of my progress as I go would motivate me to keep going. I will try to post as many snapshots and closeups as I can.
This is going to be an interesting road to follow. I already know I will not be able to fit the whole scene at once in my VRAM.
First conversion to OCTANE 2.0, Skin shader not working so great.

Added proper sand in the little pot and reworked its shader.

More to come soon.