CORE or Nvidia with Octane Render ?

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CGicore
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Posts: 19
Joined: Sun May 30, 2010 2:23 am

Hi,

Just sold my modo license.

Between the 2 items what would you choose?

1. CORE
or
2. Nvidia GTX 480 (or wait and get 2nd generation card) + Octane Render (http://www.refractivesoftware.com/)

I need an app with a good render engine where I can also setup materials, lights and camera. Octane looks like the app I need. However, CORE looks like does it all...

So, what would you choose in long term?

Thank you for your opinion.
http://www.mduque.com
---------------------------------------
"To lose ambition is to lose yourself."
Win 7 Pro 64 bits | Core i7 860 - 2.8 GHz| Gigabyte P55A-UD4 | 8 GB | Quadro FX 4800
Krisonrik
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What the hell is CORE? Are you talking about Lightwave? How can you compare CORE with Octane? Octane is nothing but a renderer. There is no conflict between a 3D application and a renderer. You need both. Unless you know blender well enough to take a commercial 3D application out of the equation. You might want to carefully read what Octane really is, or maybe get more familiar with the different aspects of 3D. If you are talking about CORE as the newest Lightwave version, the it's only has a CPU based renderer I believe. It's completely different ball game.
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CGicore
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Krisonrik wrote:What the hell is CORE? Are you talking about Lightwave? How can you compare CORE with Octane? Octane is nothing but a renderer. There is no conflict between a 3D application and a renderer. You need both. Unless you know blender well enough to take a commercial 3D application out of the equation. You might want to carefully read what Octane really is, or maybe get more familiar with the different aspects of 3D. If you are talking about CORE as the newest Lightwave version, the it's only has a CPU based renderer I believe. It's completely different ball game.
Hi,

If I knew I wouldn't ask obviously. That's why I pop up the question.

Is Octane an engine where you can setup all your materials: bump, texture, displace, normal maps, lighting and camera and render your image(s)?

Thank you.
http://www.mduque.com
---------------------------------------
"To lose ambition is to lose yourself."
Win 7 Pro 64 bits | Core i7 860 - 2.8 GHz| Gigabyte P55A-UD4 | 8 GB | Quadro FX 4800
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redmotion
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Yes but if you've just got rid of your current modelling program, how are you going to make anything to render in Octane if you buy a GPU instead of another modelling program?
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CGicore
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redmotion wrote:Yes but if you've just got rid of your current modelling program, how are you going to make anything to render in Octane if you buy a GPU instead of another modelling program?
Okay, maybe I should have been more clear.

I have SILO for all my modeling purposes,
Zbrush for all my painting purposes

Having that said, the reasons why I sold modo it's not important.

I need a new render engine, where I can setup my materials and render the image.

For what I hear, Octane can do just that, but I wanted to hear your experience if any.

Thank you.
http://www.mduque.com
---------------------------------------
"To lose ambition is to lose yourself."
Win 7 Pro 64 bits | Core i7 860 - 2.8 GHz| Gigabyte P55A-UD4 | 8 GB | Quadro FX 4800
SheepFactory
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Posts: 66
Joined: Sat May 15, 2010 7:50 am

Yes if you have silo and zbrush you can use octane to render\texture those models.
http://www.alimation.ca

Win 7 64 bit
Gtx 275
i7 920
6gb ram

Driver version: 197.13
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kivig
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CGicore wrote: 2. Nvidia GTX 480 (or wait and get 2nd generation card) + Octane Render (http://www.refractivesoftware.com/)
Hi, what do you mean by 2nd generation card? Is there any going to be soon?
http://www.visnevskis.com
Vista64/Ubuntu, GTX470/580
Krisonrik
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Posts: 157
Joined: Sun Mar 14, 2010 12:51 pm

CGicore wrote:
redmotion wrote:Yes but if you've just got rid of your current modelling program, how are you going to make anything to render in Octane if you buy a GPU instead of another modelling program?
Okay, maybe I should have been more clear.

I have SILO for all my modeling purposes,
Zbrush for all my painting purposes

Having that said, the reasons why I sold modo it's not important.

I need a new render engine, where I can setup my materials and render the image.

For what I hear, Octane can do just that, but I wanted to hear your experience if any.

Thank you.
I suggest you read on the features tab of main Octane page. Also, Silo has no animation. You are completely limited to modeling only. Octane can set up material, but you don't have all the bells and whistles of production renders. for now, there is no displacement map, SSS and such. Octane is moving forward at a good speed, but there are limitations of GPU, like amount of video RAM you can use. I think you should at least have 1 CPU production renderer around just in case you want to have more flexibility. Of course won't be as fast as Octane.
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