when i go to my download section, i can download the standalone and the 3dsmax plugin without any popup asking me to pay... is it normal ?
i canceled both download.
can someone help me please ?
Octane 2.0 Questions
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I have a scene with 10 bounces in v1.55, adjusted in v2.0 with 4 diffuse bounces an 10 glossy bounces and I have a nearly similar sampling rate.anifex3D wrote:Just grabbed everything in the scene and shut off motion blur. It didn't change the scene or render speed at all since none of my objects were moving. So that is not it.
Not sure the result will be the same in terms of luminosity, but it seems that the number of diffuse bounces is very sensitive in V2.0.
Win7 x64 - 3DSMAX 2019 - 32GB RAM - 1080 TI
I was using the DL Kernel and AO speculardepth 4 for both 1.55 and 2.0 in my test results. They didn't seem to change the settings for this Kernel but the speed is slower. I will test the Path Tracing render speeds later this week sounds like maybe the speed difference may not be so different between 1.55 and 2.0 in that kernel.Dom74 wrote:I have a scene with 10 bounces in v1.55, adjusted in v2.0 with 4 diffuse bounces an 10 glossy bounces and I have a nearly similar sampling rate.anifex3D wrote:Just grabbed everything in the scene and shut off motion blur. It didn't change the scene or render speed at all since none of my objects were moving. So that is not it.
Not sure the result will be the same in terms of luminosity, but it seems that the number of diffuse bounces is very sensitive in V2.0.
https://anifex.com/ | Win 10 64Bit | i9 - 9920x -128gb ram | 4x RTX Titan 24gb | 3dsMax 2022 Octane Plugin
In my last try, 4 diffuse bounces weren't enought, picture was darker, I will try with 5anifex3D wrote:I was using the DL Kernel and AO speculardepth 4 for both 1.55 and 2.0 in my test results. They didn't seem to change the settings for this Kernel but the speed is slower. I will test the Path Tracing render speeds later this week sounds like maybe the speed difference may not be so different between 1.55 and 2.0 in that kernel.Dom74 wrote:I have a scene with 10 bounces in v1.55, adjusted in v2.0 with 4 diffuse bounces an 10 glossy bounces and I have a nearly similar sampling rate.anifex3D wrote:Just grabbed everything in the scene and shut off motion blur. It didn't change the scene or render speed at all since none of my objects were moving. So that is not it.
Not sure the result will be the same in terms of luminosity, but it seems that the number of diffuse bounces is very sensitive in V2.0.
Win7 x64 - 3DSMAX 2019 - 32GB RAM - 1080 TI
I want to upgrade but first I would like to know if I can have 2.0 installed (3dsmax plugin) side by side with the previous version?
This is mostly for reasons of stability and speed. Also if I upgrade to 2.0 can I still use my old 1.0+ license as this would be a much safer way to transition as I am sure 2.0 has some quirks to be ironed out etc.
I am hoping the answer is yes to all of that as I want to upgrade and play with all the new toys
This is mostly for reasons of stability and speed. Also if I upgrade to 2.0 can I still use my old 1.0+ license as this would be a much safer way to transition as I am sure 2.0 has some quirks to be ironed out etc.
I am hoping the answer is yes to all of that as I want to upgrade and play with all the new toys

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RTX 3090, Ryzen 5950x, 32GB RAM, Windows 10 64-bit
RTX 3090, Ryzen 5950x, 32GB RAM, Windows 10 64-bit
cybernoid wrote:I want to upgrade but first I would like to know if I can have 2.0 installed (3dsmax plugin) side by side with the previous version?
This is mostly for reasons of stability and speed. Also if I upgrade to 2.0 can I still use my old 1.0+ license as this would be a much safer way to transition as I am sure 2.0 has some quirks to be ironed out etc.
I am hoping the answer is yes to all of that as I want to upgrade and play with all the new toys
You can use both versions on the same computer. I am doing it now. I am running 1.55 in 3ds Max 2015 and Running 2.0 in 3ds Max 2014. I didn't intended to do this but found out that the update for 3ds Max 2015 in 2.0 is not out yet. It's great for testing and they both work fine.
https://anifex.com/ | Win 10 64Bit | i9 - 9920x -128gb ram | 4x RTX Titan 24gb | 3dsMax 2022 Octane Plugin
Do you have to re-actvate each time you change from 2014 to 2015 ?anifex3D wrote:cybernoid wrote:I want to upgrade but first I would like to know if I can have 2.0 installed (3dsmax plugin) side by side with the previous version?
This is mostly for reasons of stability and speed. Also if I upgrade to 2.0 can I still use my old 1.0+ license as this would be a much safer way to transition as I am sure 2.0 has some quirks to be ironed out etc.
I am hoping the answer is yes to all of that as I want to upgrade and play with all the new toys
You can use both versions on the same computer. I am doing it now. I am running 1.55 in 3ds Max 2015 and Running 2.0 in 3ds Max 2014. I didn't intended to do this but found out that the update for 3ds Max 2015 in 2.0 is not out yet. It's great for testing and they both work fine.
Win7 x64 - 3DSMAX 2019 - 32GB RAM - 1080 TI
- temp-64GTX
- Posts: 56
- Joined: Wed Aug 08, 2012 8:45 am
- Location: Russia, Novosibirsk
What will be if i choose only max upgrade? Will it work?
Win7 x64, [email protected], 32Gb DDR3 1600, 2xGTX580 3Gb, Corsair 64Gb SSD, ViewSonic 2560x1440
You have to upgrade the standalone version and the plugin together. You will only pay for the standalone version.
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Win 7 64 | 1x GeForce GTX Titan | AMD Phenom II X6 3.20Ghz | 16GB
Win 7 64 | 1x GeForce GTX Titan | AMD Phenom II X6 3.20Ghz | 16GB