Will CC subD surfaces make it into Octane Render. Would be nice not having to freeze a mesh for render-time, not sure if it's a hard task being GPU based!?
I ask as I'm generally a subD modeller, and would love to throw models at OR as is.
cheers
Scott
Catmull-Clark implementation - is it viable?
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Win 7 Pro (x64) | Geforce 295GTX | Quad 2.4GHz | 4GB PC-6400
That's good to know 
cheers

cheers
Win 7 Pro (x64) | Geforce 295GTX | Quad 2.4GHz | 4GB PC-6400
Excellent! That's going to decrease obj export/import times a lot, when using subD models. I'm really looking forward to this. Once again excellent feature:)radiance wrote:afaik we already have some development in this area.
but it will be post v1.0 final.
Radiance
Cheers,
n1k