Node Inspector crash

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ngonde
Licensed Customer
Posts: 11
Joined: Fri May 28, 2010 11:04 pm

hi,
when you load an object and switch from Render Viewport to the Node Inspector octane crashes.

when you are in the Node Inspector and load an object an swith to the Render View it crashes too.

bye, HoMe
win7 64bit - Q6600 2,4GHz - 8800GTS 640MB - 4GB Ram
havensole
Licensed Customer
Posts: 463
Joined: Fri Jan 15, 2010 9:31 pm
Location: Rialto, CA USA
Contact:

Can you tell us your system specs?
System 1: EVGA gtx470 1280Mb and MSI gtx470 1280 in Cubix Xpander for Octane, AMD 945, 4Gb Ram
All systems are at stock speeds and settings.
ngonde
Licensed Customer
Posts: 11
Joined: Fri May 28, 2010 11:04 pm

hi,
quadcore q6600, nvidia 8800 GTS 640MB, 4 GB Ram, Win7 64bit

bye, HoMe
win7 64bit - Q6600 2,4GHz - 8800GTS 640MB - 4GB Ram
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Hi,

Do the demosuite scenes work ?
Have you read the release notes on the downloads page ?

I recommend installing the latest drivers from the main nvidia page.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
ngonde
Licensed Customer
Posts: 11
Joined: Fri May 28, 2010 11:04 pm

hi,
the demosuite works but when i to node inspector it crashes. i have the newest driver installed and have test the crash wirh the newest octane version.

i forgot to say that i mean the upper left window. the standard window for rendering.

bye, HoMe
win7 64bit - Q6600 2,4GHz - 8800GTS 640MB - 4GB Ram
User avatar
radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

ngonde wrote:hi,
the demosuite works but when i to node inspector it crashes. i have the newest driver installed and have test the crash wirh the newest octane version.

i forgot to say that i mean the upper left window. the standard window for rendering.

bye, HoMe
i recommend not changing the windows for now,
the default setup works very nicely.

we'll investigate this issue.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
Eggar
Posts: 27
Joined: Fri May 28, 2010 6:40 pm

I believe I had a similar Issue Earlier and found that even though I disabled the SLI in NVIDIA's Control Panel, I actually also needed to disable it in my Bios as well (Since my board was Built for SLI performance, it has a setting in the BIOS as well, in this case disabling the Hybrid SLI - I'm bad at remembering but the second bios title heading and then Chipset options or anywhere on your bios you find the chipset options, there should be a feature for sli or hybrid sli - this needs to be turned off) All went well after I did this, no more crashing when I enabled the Render VP.

I do notice now, though that even though both my GTX-260 cards are listed in the device manager (not showing the on board 980a/760 chipset like before I shut down the BIOS Hybrid SLI, but only the 2 260's) I can add the 1 inactive 260 to the other to show as having 2 active. Now, when I activate the Render VP it switches back to showing 1 as active and 1 inactive. Should I physically remove the provided bridge strip between the cards since this is probably a SLI feature as well? Or is it a matter of Node purchase? Is each GPU on a board considered another Node Purchase.

Thank You

MotherBoard:
http://www.msi.com/index.php?func=prodm ... od_no=1885

Running 4gb ddr3 Ram on xp64, 680W Power, 2x GTX-260 Maxcores
MSI NF980-G65 AM3 NVIDIA nForce 980a AMD Motherboard
2x BFG GeForce GTX 260 OC MAXCORE 896MB GDDR3
OCZ 60GB Solid State Drive
8GB DDR3 1600 (PC3 12800)
KINGWIN Mach 1 ABT-1000MA1S 1000W Power Supply
Cooler Master HAF 932 Full Tower
All Running on XP64
User avatar
radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Eggar wrote:I believe I had a similar Issue Earlier and found that even though I disabled the SLI in NVIDIA's Control Panel, I actually also needed to disable it in my Bios as well (Since my board was Built for SLI performance, it has a setting in the BIOS as well, in this case disabling the Hybrid SLI - I'm bad at remembering but the second bios title heading and then Chipset options or anywhere on your bios you find the chipset options, there should be a feature for sli or hybrid sli - this needs to be turned off) All went well after I did this, no more crashing when I enabled the Render VP.

I do notice now, though that even though both my GTX-260 cards are listed in the device manager (not showing the on board 980a/760 chipset like before I shut down the BIOS Hybrid SLI, but only the 2 260's) I can add the 1 inactive 260 to the other to show as having 2 active. Now, when I activate the Render VP it switches back to showing 1 as active and 1 inactive. Should I physically remove the provided bridge strip between the cards since this is probably a SLI feature as well? Or is it a matter of Node purchase? Is each GPU on a board considered another Node Purchase.

Thank You

MotherBoard:
http://www.msi.com/index.php?func=prodm ... od_no=1885


a license is per PC, you can have as many GPUs in it as you wish.

Radiance

Running 4gb ddr3 Ram on xp64, 680W Power, 2x GTX-260 Maxcores
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
Eggar
Posts: 27
Joined: Fri May 28, 2010 6:40 pm

Awesome News Radiance!
You guys are too good to us!

Thank you for your help, can't wait to 'Really' dig in now!
MSI NF980-G65 AM3 NVIDIA nForce 980a AMD Motherboard
2x BFG GeForce GTX 260 OC MAXCORE 896MB GDDR3
OCZ 60GB Solid State Drive
8GB DDR3 1600 (PC3 12800)
KINGWIN Mach 1 ABT-1000MA1S 1000W Power Supply
Cooler Master HAF 932 Full Tower
All Running on XP64
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