Default lighting issue

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yzaroui
Licensed Customer
Posts: 27
Joined: Fri May 28, 2010 7:24 pm

Hello,
I am a new user.

I used a little scene (some spheres inside a closed cube : see attachement) and was expecting to get a black rendring since there is no light source.

I tried both rendering algorithms. The directlighting seems to introduce some light or to emit light from objects, and I get a beautifull interior image, which is bad, since I do not master my lighting.
The pathtracing algo gives a full black screen which is the result I was expecting?

So how to get the directlighting algo to make a black output for scenes with no light?

Thank you
Attachments
room.zip
(63.17 KiB) Downloaded 124 times
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

you can control this by changing the AO distance parameter in the directlighting kernel.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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