Mind-blowing facial rig
at 1:47 it gets really funny 

Octane 2022.1.1 nv535.98
x201t - gtx580 - egpu ec
Dell G5 - 16GB - dgpu GTX1060 - TB3 egpu @ 1060 / RTX 4090
Octane Render experiments - ♩ ♪ ♫ ♬
x201t - gtx580 - egpu ec
Dell G5 - 16GB - dgpu GTX1060 - TB3 egpu @ 1060 / RTX 4090
Octane Render experiments - ♩ ♪ ♫ ♬
- Rikk The Gaijin
- Posts: 1528
- Joined: Tue Sep 20, 2011 2:28 pm
- Location: Japan
Actually, it's 3D-scan data, with a custom shader to blend the normal maps, but yeah the principle is the same.Garrick wrote:It's Maya with a lot of sophisticated blend shapes and texture call ups made in Zbrush or Mudbox.kavorka wrote:Awesome, What program is that?
Freaky awesome
the uncanny valley is going to be passed
the uncanny valley is going to be passed
I totally agree ! This is the best facial animation I have seen so far. I have seen some very realistic faces, but with less range of emotions.the uncanny valley is going to be passed
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
Great find thanks for sharing
Win 11 64GB | NVIDIA RTX3060 12GB
- xxdanbrowne
- Posts: 503
- Joined: Wed Feb 06, 2013 2:38 am
Looks like it's got some kind of really accurate muscle system also affecting the weights because otherwise the number of points is too low for that good of an effect.