making impossible dependency with mix mat

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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kiwimage
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Hello Aoktar,

I'm reporting to you a way to crash c4dOctane (1.53.1) :

If you create a mix material,
then if you select the mix material and drag the mix material in itself, as one of the 2 materials to mix, it causes the crash of the plugin.
Last edited by kiwimage on Mon May 26, 2014 8:22 pm, edited 1 time in total.
Titan Black + GTX 580-3go / Win 7 pro 64 bits / C4DR14 with integrated plugin / Blender / Octane standalone /
website : http://www.kiwimage.com
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aoktar
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sure, it causes infinite loop
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kiwimage
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Yeah, I know it's something that can't be made possible, it has no sense.
I did that by mistake yesterday. (my materials where not named correctly).

I thought you could make it impossible to drag a mat in itself, maybe place a pop-up warning when something like this is attempted by the user.
Titan Black + GTX 580-3go / Win 7 pro 64 bits / C4DR14 with integrated plugin / Blender / Octane standalone /
website : http://www.kiwimage.com
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aoktar
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kiwimage wrote:Yeah, I know it's something that can't be made possible, it has no sense.
I did that by mistake yesterday. (my materials where not named correctly).

I thought you could make it impossible to drag a mat in itself, maybe place a pop-up warning when something like this is attempted by the user.
yes, thanks. I may check it for this. But some extra controls can produce performance loss. Mix material system is not supporting by C4D. This gives lot of problems here. I hope to see native support in future.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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kiwimage
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I understand very well.
Titan Black + GTX 580-3go / Win 7 pro 64 bits / C4DR14 with integrated plugin / Blender / Octane standalone /
website : http://www.kiwimage.com
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