Shadow Catcher Surface "Light Bulb" Went Off

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gordonrobb
Licensed Customer
Posts: 1247
Joined: Sat Mar 16, 2013 9:08 am

Yeh, in Lightwave this is relatively easy as you just 'turn off' the object and use the alpha withe the shadow as a mask for whatever colour of layer you want. I need to go back and look at my work as I hadn't noticed the shadows always being black. I was fairly sure this was only in the darkest bits. Time to poke about :)

Still, not as big a problem as the emitters screwing up things :)
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |
treddie
Licensed Customer
Posts: 739
Joined: Fri Mar 23, 2012 5:44 am

Heck, in about a few years, we'll all be rendering in real time perfection. Then after about ten years virtual reality Octane headgear and thought rendering! :))
Win7 | Geforce TitanX w/ 12Gb | Geforce GTX-560 w/ 2Gb | 6-Core 3.5GHz | 32Gb | Cinema4D w RipTide Importer and OctaneExporter Plugs.
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