Just a Work in progress of some character.
It's not intended to be showed so close but will be integrated in a larger scene...
Actual defaults:
hand rig is poor at the fingers but it must work from farther point of view
Hair are polygons at the moment so it don't give really good result: intersection problem and layered render visible (can't wait for Octane v2.0 and new hair features!!!

Skin can be improved... i'm working on it
Still a lot to do (marvelous clothes are in progress...).
C&S welcome
