Flag Object to be Invisible to Alpha
Moderator: juanjgon
Wondering if there's a way to flag an object to be ignored by Alpha. Would be tremendously useful for say, a sky polygon which covers the entire backdrop of my scene but at the moment renders white in the alpha channel. Would like this to be ignored my the alpha channel so everything renders white except the sky polygon. At this stage my workaround is to hide the sky backdrop poly and re-render.
Dino Inglese
CG Artist
Melbourne Australia
Intel Core i7-4820K, 3x GTX 980ti
Windows 7 64bit, Modo 12.2v2 for PC
Octane build 4.04.0.145
CG Artist
Melbourne Australia
Intel Core i7-4820K, 3x GTX 980ti
Windows 7 64bit, Modo 12.2v2 for PC
Octane build 4.04.0.145
Ignored, or be able to specify the alpha colour like you can in LW