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{
renderTargetNode = rtNode,
maxSamples = nbSamples,
callback = renderCallback,
}
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it works fine in v 1.52
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mark
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octane.P_MAX_SAMPLES
in the kernel node.But it didn't work if max samples in the kernel node was less than max samples of the render start call. So to make if fool-proof you had to set the max samples in the kernel anyway. And one less obvious problem of the old system: If you used a timeout as stop criteria and didn't specify the max samples, you had an implicit stop criteria of maxSamples=4000...MB wrote:ok,
you just destroyed my ability to compose a movie in a fast preview mode and then run it later at the real sample rate, or is it fine to togle the render target, i liked the way it was.
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