Octane Render 2.0 for Cinema 4D previews
Moderators: ChrisHekman, aoktar
My seat just got very wet. Looking really nice, Ahmet.
aoktar wrote:Btw, this is a video for displacement usage. Displacement works with only imagetexture.
[vimeo]http://www.vimeo.com/94517190[/vimeo]
( PC ) i7 5960x octal 4.5ghz / 64GB / 2x Titan X 12GB / 1x 780 6GB - ( Laptop ) i7 4790k 4ghz / 32GB / 980M 8GB - Octane CD4 2.x / C4DR16.x / win 8.x
maybe i didnt get it yet. but is there any information on when there will be a new release planned for c4d. 1.53 or even 2.0?
br.
mo
br.
mo
yes will be a 1.53 release with some fixes. But it delayed little, need some tests. Also 2.0 is under beta testing.momade wrote:maybe i didnt get it yet. but is there any information on when there will be a new release planned for c4d. 1.53 or even 2.0?
br.
mo
Octane For Cinema 4D developer / 3d generalist
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3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- krzychuc4d
- Posts: 79
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Great Job ! Is that all real time?!
I mean cinema 4d shaders working in octane on the fly ?!
I mean cinema 4d shaders working in octane on the fly ?!
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Yes realtime, but c4d shaders are converted to images on the fly. If you don't use them so big, can work very fast.krzychuc4d wrote:Great Job ! Is that all real time?!
I mean cinema 4d shaders working in octane on the fly ?!
Octane For Cinema 4D developer / 3d generalist
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- indexofrefraction
- Posts: 178
- Joined: Wed Jul 25, 2012 9:53 am
no i dont think so… (reinhard) colormapping is more than just simple exposure controlaoktar wrote:CameraImager isn't better?indexofrefraction wrote: is there a way to do colormapping in c4doctane?
in vray you can use reinhard colormapping to quickly solve blown out lighning / scenes
it would be great to have such a thing in c4doctane !!
it lets you fix / tune the exposure / light reception in another way.
it is really a handy thing on vray. helps to tune the image much more easily
than changing lights and camera exposure… see the examples below.
http://help.chaosgroup.com/vray/help/15 ... apping.htm
http://www.vray.com/vray_for_3ds_max/ma ... ples.shtml
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