max viewport does not match octane render

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
Forum rules
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
Post Reply
User avatar
imensah
Licensed Customer
Posts: 63
Joined: Fri May 28, 2010 9:56 pm
Location: Dallas TX

Is there a way to make the perspective from a camera in max match octane render. my perspective always looks different in octane from what i see in my max viewport
Attachments
Capture.JPG
Win 8 Pro 64 Bit | i7 3770 3.5ghz | 8 Gb Ram | 1 x Titan 1 x GTX 480
User avatar
rfox
Licensed Customer
Posts: 86
Joined: Sat May 01, 2010 5:32 am
Location: State of Lincoln
Contact:

Open render setup (F10) and go to "common" section, set the image aspect (for example: 1.333)
then go to Octane render settings window, set the image aspect the same parameter (1.333).
last, in perspective viewport, activate "Show safe frame" (Shift+F).
Hope this help ;)
3x GTX Titan - Win7 Pro x64 - Intel i7-3930K - ASUS Rampage IV Formula-X79
User avatar
Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

imensah wrote:Is there a way to make the perspective from a camera in max match octane render. my perspective always looks different in octane from what i see in my max viewport
What Octane version do you use?
User avatar
imensah
Licensed Customer
Posts: 63
Joined: Fri May 28, 2010 9:56 pm
Location: Dallas TX

Thanks rfox. I'm about to try again. wanted to update all my installs first

Karba,
I was using 1.3 but I just tried to install 1.50a and it fails to copy vcomp100.dll.

edit:.. Even though it failed to copy vcomp100 it still works. I seem to have a vcomp100 in my max root already, and camera correction seems to work now in 1.50a as well.

Thanks
Win 8 Pro 64 Bit | i7 3770 3.5ghz | 8 Gb Ram | 1 x Titan 1 x GTX 480
Post Reply

Return to “Autodesk 3Ds Max”