Will Student License will launch with Octane2.0 upgrade?

Area for student license holders to post questions and discuss octane.
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locky
Posts: 3
Joined: Wed Apr 16, 2014 5:39 am

Will Student License will launch with Octane2.0 upgrade?
My classmates and I are hoping to spend to learn the new version of Octane, please
raul_pier
Licensed Customer
Posts: 21
Joined: Sun Apr 13, 2014 10:26 pm

Or how much will cost to upgrade a Student License to Octane2.0
Kindly advise.
R.
i7 6 Core Processor | ASUS ROG GeForce GTX 1080 Ti 11gb x 2
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Goldorak
OctaneRender Team
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Joined: Sun Apr 22, 2012 8:09 pm
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We're looking to provide a student upgrade path to 2.0 after the commercial release is finalized. We haven't announced pricing yet, but hope to have more information around the time that 2.0 is released publicly.
raul_pier
Licensed Customer
Posts: 21
Joined: Sun Apr 13, 2014 10:26 pm

That will be great. Looking forward :D
Kind regards
R.
i7 6 Core Processor | ASUS ROG GeForce GTX 1080 Ti 11gb x 2
sammie865
Posts: 7
Joined: Thu Mar 05, 2015 7:18 pm

Any news on this?

Would be really nice to have a discounted student version for 2.0, since a lot of ppl are NEEDING 2.0 due to lack of hardware support in V1.2.
Win 7 64, fx-9590 @5.5Ghz 16Gb ddr3-2000
4 GTX780 6GB, @ 1450 Octanebench 419.02
prehabitat
Licensed Customer
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Joined: Fri Aug 16, 2013 10:30 am
Location: Victoria, Australia

Noone was asking for my input, but I'll throw it in there anyway.

I bought a bit of software at student discounts back in the day and it was a big part of being able to get myself to a professional standard & being ahead of the competition. I'm all for it.

several different models:
-Yearly (paid/non-paid) licence which expires in march (around the time summer semester is well over & student ID's expire).cons: decent admin involved in checking ID's I'd think
-Paid perpetual personal learning edition (PLE) type licence cons: can deter the poorest of students: although most university student waste their fair share on cash on sh!t.. they likely wont be on newest hardware so 1.2v would suffice - also they could compete to win a free student licence or something?
-Free student licence w/ non-commercial clause & limited res etcI personally think the free - current version
licence has the least going for it - you'll get stacks of students getting license just for the sake of it

-Cheaper 'NO commercial clause' licence - similar to McNeel, Adobe, AsuniCAD offerings - I bought all of these when I could, still use mine regularly if working from home/etc and have bought adobe & Rhino licences for 2 different workplaces now.cons: consult your business manager.. I design buildings...

anyway... food for thought...
Win10/3770/16gb/K600(display)/GTX780(Octane)/GTX590/372.70
Octane 3.x: GH Lands VARQ Rhino5 -Rhino.io- C4D R16 / Revit17
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Goldorak
OctaneRender Team
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Joined: Sun Apr 22, 2012 8:09 pm
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We will revisit v2 student licences when v3 is out, but we are hoping to try something even more ambitious with OctaneVR. After OVR is released, there will be a three month window where all users on the forum will have access to a complete, unrestricted final 2.22.2 OR engine through OVR, and a number of selected plug-ins will also support it.
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moritzw
Licensed Customer
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Joined: Sat Apr 11, 2015 7:47 pm
Location: Stuttgart, Germany

Goldorak wrote:We will revisit v2 student licences when v3 is out, but we are hoping to try something even more ambitious with OctaneVR. After OVR is released, there will be a three month window where all users on the forum will have access to a complete, unrestricted final 2.22.2 OR engine through OVR, and a number of selected plug-ins will also support it.
This sounds great and I'm really looking forward to the open April - July testphase! Will this be restricted to rendering VR Content, or are we going to be able to use standard Octane Rendering features as well? Specifically, as a masters student, I'm really looking forward to dive more into GPU Rendering this summer and getting some ground covered with Octane 3 in C4D.

Oh and since I'm new here - Hi, I'm Mo, glad to join the community ;)
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