Hair & fur won't work natively in some plugins...

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face
Octane Plugin Developer
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Joined: Sat Mar 06, 2010 2:10 pm
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When there is no way to get needed data for hair and fur from the host app, how should Octane manage this?
It can´t be the problem of the plugin devs to create a fur system inside the apps only because Octane has it in the feature list.

Some car radios have as feature a docking station for an ipod. When you doesn´t have one, it´s your loss.

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
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Seekerfinder
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face wrote:When there is no way to get needed data for hair and fur from the host app, how should Octane manage this?
It can´t be the problem of the plugin devs to create a fur system inside the apps only because Octane has it in the feature list.

Some car radios have as feature a docking station for an ipod. When you doesn´t have one, it´s your loss.

face
This is what the announcement said from Otoy: "Hair and fur – An optimized hair render primitive is now available...". But it is not available for everyone. The plugins use the same core and I am not aware of any feature available in Standalone to date that is not also transferable to the plugins (save alembic which is a one-way street by definition). So, to me, that's a somewhat misleading claim. I am not the only that was disappointed about this...

Like I said before, all sorts of things we claimed to be 'impossible' before, some of which is now available in 2.

Seeker
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face
Octane Plugin Developer
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Location: Germany

Alembic wouldn´t help when you haven´t spline/strand data to fill the alembic file...

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
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Seekerfinder
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oi...
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
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