Archinteriors to Octane

Display your final art here...
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.


For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.

This is necessary to avoid this forum being flooded by spam.
Post Reply
GlobalMarketing
Licensed Customer
Posts: 14
Joined: Tue Apr 08, 2014 1:29 pm

Hi there,

This scene is Evermotion Archinteriors vol 25 Scene 01

I was convert to scene Octane

Rendered with two gtx 780 full hd

Frame of 50 seconds

Hope you like it.

Image

Image

Image

Image

Image

Image

Image

Image

Image
User avatar
tglaja
Licensed Customer
Posts: 57
Joined: Tue May 04, 2010 8:59 am
Location: Jakarta

They look nice though a bit to much on the effect thingy.

I suspect you are using 3ds max plugin. How does it convert the materials from vray to octane? Do you still have to manually edit them?
GTX 560 2GB, AMD FX 8350, 8GB RAM, Win7 x64
GlobalMarketing
Licensed Customer
Posts: 14
Joined: Tue Apr 08, 2014 1:29 pm

Thank you

Yes i am using 3ds max plugin

The octane render has got a convert button i click always but

when i was don't like the material i create octane material.
kavorka
Licensed Customer
Posts: 1351
Joined: Sat Feb 04, 2012 6:40 am

Did you mean for those intense lens flares?
If so, I would recommend toning them down a lot.

If not, those might be caused by 'fireflys" or "hotpixels". If you have them in your image the post processing filter goes crazy with them. Try turning your hotpixel removal down in the imaging tab. Setting it to about .8 should do the trick.
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram
GlobalMarketing
Licensed Customer
Posts: 14
Joined: Tue Apr 08, 2014 1:29 pm

i don't remember my settings but i will check thank yours comment.
Post Reply

Return to “M is for Metaverse Gallery”