Hi All,
Have only recently come back to rendering after some ongoing health issues and noticed 1.5 release so immediately installed.
First attempt at a render and i have come across a strange effect when plugging a hdri image into the environment. The light seems to be split into sections of varying intensity, as demonstrated in the attached image. While i was off i was still reading these forums and im sure i remember reading/seeing something like this but cant seem to find it. I am assuming it is something simple that i am missing. I have tried changing the projection node but seems to be the same no matter what settings i use.
1.50 and hdri
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What version of the plugin are you on? Try the latest 1.52 TEST release to mark sure you are on the latest.
Is your HDRI map a lat/long format? It needs to be - don't use spherical or cubic.
If it's EXR or HDR, set gamma to 1.
Paul
Is your HDRI map a lat/long format? It needs to be - don't use spherical or cubic.
If it's EXR or HDR, set gamma to 1.
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Go into the plugin Setup window, and tick "Smooth Default" to set smoothing on by default. This should be ticked by default.It was smoothing on the backdrop prop. Disabled by default now?
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question