Softimage TEXTURE node

Autodesk Softimage XSI (Developed by Face)
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yashugan
Licensed Customer
Posts: 64
Joined: Mon Mar 15, 2010 7:59 pm

In the actual integration of xsi plug in, the viewport don't show the texture on the mesh if the TEXTURE node is the OCTANE TEXTURE node. To see the texture on the node you must change with standard XSI node.
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face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

Yes i know.
The shaders are plugin based shaders which hasn´t a spdl-file.
So i don´t know, if i can make it works the same way as the spdl-versions.
Will take a look in the softimage image spdl file...

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
yashugan
Licensed Customer
Posts: 64
Joined: Mon Mar 15, 2010 7:59 pm

Too gentle, is a very usefull feature.
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face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

Have made a quick test and have created a shader over the plugin manager which also generates a spdl file.
This has also no viewport preview. But if i add some paramaters from the txt2s-image-explicit.spdl into this shader, i have a preview.

Now i must find, which of the parameters are needed for the preview and then i can add they into to Octane image shader definition.
I think this would work.
It´s not a guarantee, but it looks not so bad ;)

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
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face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

This looks good ;)

face
Attachments
texture_preview.jpg
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
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Gescort
Licensed Customer
Posts: 29
Joined: Sat Aug 04, 2012 7:33 pm

Perfect!!!
yashugan
Licensed Customer
Posts: 64
Joined: Mon Mar 15, 2010 7:59 pm

super ! this will help very much!
Thank you!
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