Sanderson Camera - Short film

Display your final art here...
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.


For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.

This is necessary to avoid this forum being flooded by spam.
LFedit
Licensed Customer
Posts: 421
Joined: Tue Jan 22, 2013 12:00 am

Hey Daniel, thanks for the info, did you use a lot of mix textures to get the "eroded look" I've had some luck with using the falloff map for this, but your's far surpasses my attempts.
Win 10, Threadripper Pro, Dual 3090s
User avatar
Daniel Ahrens
Licensed Customer
Posts: 48
Joined: Fri Aug 02, 2013 9:17 am
Location: Frankfurt, Germany
Contact:

LFedit wrote:Hey Daniel, thanks for the info, did you use a lot of mix textures to get the "eroded look" I've had some luck with using the falloff map for this, but your's far surpasses my attempts.
I do use a lot of mix materials in Octane and vRay! In vRay it is really nice to set up complex shaders but in Octane i often have to stack multiple mix materials. I also use the dirt option/ambient occlusion to mix materials on edges for example the dust. If you are interested in any particular material, let me know and i can send it to you!
LFedit
Licensed Customer
Posts: 421
Joined: Tue Jan 22, 2013 12:00 am

The section on the very front has some great "revealing" textures that really make it look really warn, and the scratches on the base frame at around :40 is really impressive, if you're willing to share those with the community, I know I would be greatful and i'm sure others would be as well. Either way it's an awesome example of great artistry and the power of Octane!
Win 10, Threadripper Pro, Dual 3090s
User avatar
igen
Licensed Customer
Posts: 95
Joined: Mon Feb 20, 2012 3:03 pm
Location: bali
Contact:

Nice Video I love it
rendercamp
virtual photography & 3d animation

asus maximus extreme VI :: i7 3770k :: 16 Gb Ram :: 4 GTX 690 4 Gb :: win7 64 bit
ringleader
Posts: 21
Joined: Thu Feb 06, 2014 12:07 pm

Awesome! ;)
One more thing i wanted to ask. Why did you choose to model in Modo. Is it that much better for modeling than C4D?
enigmasi
Licensed Customer
Posts: 146
Joined: Tue Apr 12, 2011 7:50 pm
Location: Warsaw
Contact:

great work!
Post Reply

Return to “M is for Metaverse Gallery”