Is it possible to get the render target animation script that comes in Octane 1.5 to save the frame name in the filename?
Currently, it makes it hard to compile together when rendering on multiple computers or rerendering a section.
Animation Script request
If I'm understanding what you need, I think it should be pretty easy to modify the script to do that. Currently the script uses a four digit number tacked on to the end of the filename. So what you need is that if you start the animation at frame 10, the numbering starts at 10 and goes on instead of starting at zero? Or is there a particular format you need the filenames to be in?
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
Hi kavorka,
Looking at the script it does save each image by frame number, the problem comes in if you adjust the start time or frame. As the script always starts at zero these frames would then be mislabeled. I have made some changes to the script here, let me know if it works for you. Now it should start the sequence number at the time/frame number instead of zero.
Jason
Looking at the script it does save each image by frame number, the problem comes in if you adjust the start time or frame. As the script always starts at zero these frames would then be mislabeled. I have made some changes to the script here, let me know if it works for you. Now it should start the sequence number at the time/frame number instead of zero.
Jason
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171