Which feature do you need AFTER VERSION 2.x

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linvanchene
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Last edited by linvanchene on Fri Sep 05, 2014 3:20 am, edited 1 time in total.
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PAQUITO
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Handles for the placement node. Typing values in each axis individually is not very productive. That would be great to be able to visually drag in the viewport to place/scale/rotate things in the scene.
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Daniel
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More texture blending modes for more advanced material creation would be nice.
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abstractmedia
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A minimum distance option on the zDepth channel
riggles
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It would be nice to have something akin to Vray's two-sided material. Are particles part of 2.x? If not that's the next must.
visionmaster2
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skin shader !! :)
xxdanbrowne
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visionmaster2 wrote:skin shader !! :)
Try Tonysculptor's skin shader. It's pretty good.
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ROUBAL
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A minimum distance option on the zDepth channel
I agree with that, or a Depth Range slider.
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