hi there,
I'm a bit stuck, I need to add two different materials to a plane object front an back, am I missing something, as I cant seem to make it work.
any help would be most appreciated
sam
front back material placement
Moderators: ChrisHekman, aoktar
It is possible in VRay with a special material.
For Octane you would need to double you face and flip one to put your backside material on it. I don't have Cinema 4D but it is technical the same.
For Octane you would need to double you face and flip one to put your backside material on it. I don't have Cinema 4D but it is technical the same.
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
- LudovicRouy
- Posts: 216
- Joined: Sat Apr 03, 2010 5:05 pm
- Location: FRANCE
- Contact:
Remember that if polygons share the same 3d space you should see awfull effects in textures use a deformer to give thickness to your poly then assign your matérials to opposite faces.
It is as simple as using a Mix material, placing both textures into the slots and putting into the Amount slot a "side" octane material.