This is the second time I read a statement like that. I thought that a scene is only loaded into the GPU's memory and the system's memory doesn't get drained. Or am I wrong...ROUBAL wrote:I already don't have enough system RAM to fill my 3GB GPUs... I hope that it will not eat more, as I can't add more in my machine.Ultra fast out of core CPU texture - "...so you can use system memory..."
Really interested video presentation, I wonder though how much of the DirectX and OpenGL claims will come true. History has proven many time that it's not always the best solution that get adopted, unfortunately... Either way I got very pumped and will definitely upgrade to 2.0.
Thanks OP.