radiant wrote:nice i will do some testing today!
It wont be long till octane render will be a 100 mb download XD
think of the possilitys if it was a 800 mb download and 2 gigs uncompressed

Nice, I just hope that increase in size means more "pretty things" in the software, I loved those software competitions where you have to code a shitload of stuf in something like 32kb .exe file, amazing what can be achieved with optimized coding and in file sizes that are smaller than you average e-mail

Be checking the benchmark righ now, the download is slower getting under 100kb/s is the web site swamped because of the increased file size, or my connection acting up
benchmark scene with sun on (does the sun position change according to our OS regional settings?):
gtx 480 : 3.7
gtx 260 : 1.45
480 + 260: 3.9
Not really scaling right with the old architecture
Something I noticed before and is happening in this version, while using physical daylight I change the power slider from 1 sliding to 10 and the sun is going from superlight to dark then to light, instead of going lighter and lighter, right (?), is this documented, not a biggie but still?
Another annoying thing from older versions still residing, when I resize the panels the rendering window is all crapped up, usually I just change the window size in window properties so it fixes it. It didn't do it now. Although I maximised the octane render window all the way to my second monitor so I could fully maximise the right panel window..
Anyway how about adding detachable panel windows. I mean a you can buy a crappy second 22" monitor for like a 150 euros and it just adds to more desktop space - I would reccomend it to everyone I got a three monitor setup, and I don't think it would be a bad idea to add a fourth one, only if I had the space to put it on my desk
And I am goind to suggest to take a look the way cinema 4d has flexibility in organizing menus, I tried a couple of hundred different software tools, and by far the cinemas style has the best user GUI i have seen so far. Something in between photoshop coreldraw and microsoft word. But the main thing that I think is missing from majority of software is the way to detach absolutely any drop down menu and use it as a floating window in place you position it, it's like detach a File menu, and all of the commands apper as buttons in a floating window which you can close or attach to any other window panel. Even adobe products got this pretty badly implemented, I'm always loosing my windows around. The maxons approach in c4d was just so user friendly GUI wise, but the idea is great I didn't see that in almost any other professional software.. Well I guess the GUI is a project for itself, coding wise.. so anyway try to compare GUIs from other spftware and make a good judgement which is most user friendly and incorporate some of the ideas.. I know evend designing icons to represent stuff could be enough work alone, you could do like a mini-competition designing relevant icons - you know, it's easier to spot a shape than reading a text sometimes.
This one so far is pretty much OK, and it seems ok now, but I see there is going to be a lot more stuff coming in and than it's gonna get complicated rembembering what goes where..