It seems there is a bug in the wireframe render in the info channel kernel
When set to wireframe rendering via IPR....the progress will never get past the 'updating GPUs' stage...
The solution for IPR is simply to change the info channel setting to any other output (depth,normals ect ect) then switch it back to wireframe and it will render...
However F9, and F10 you cannot do this trick...and wireframes simply wont render
I am running v 1.5 of the plugin
This was the case with the last version of the plugin 1.36
Wireframe render bug
Moderator: juanjgon
- mdharrington
- Posts: 249
- Joined: Fri Dec 09, 2011 11:08 pm
Intel i7 980, 24gig DDR3, 2x GTX 470, 1x GTX 590
I am not sure what could be the problem ... as workaround here if you press F9 with the info channel type set to any other output, cancel the render and later change to wireframe, the final rendering also works fine.
It is very strange, because sometimes all works fine.
-Juanjo
It is very strange, because sometimes all works fine.
-Juanjo
- gordonrobb
- Posts: 1247
- Joined: Sat Mar 16, 2013 9:08 am
I didn't even know this existed 
Having found it, I can't get it to fail. Thanks for the heads up though

Having found it, I can't get it to fail. Thanks for the heads up though

Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |
- mdharrington
- Posts: 249
- Joined: Fri Dec 09, 2011 11:08 pm
My real issue with this is trying to do an F10 render...I'll see if the workaround works for that.
I doubt this would be the plugin in this case.....I'm betting octane has some quirkiness with the wire frames and the GPU's.
I doubt this would be the plugin in this case.....I'm betting octane has some quirkiness with the wire frames and the GPU's.
Intel i7 980, 24gig DDR3, 2x GTX 470, 1x GTX 590