Crazy Furniture

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Olitech
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Posts: 447
Joined: Thu Apr 25, 2013 4:27 pm

immortalartscom wrote:thx all!!!

yes about 5 min @ 1920x750
1920! Oh my...that's FREAKING awesome.

Almost forgot, how many triangles?

Thanks!!

best,
O
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ChrisVis
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Posts: 243
Joined: Mon May 14, 2012 1:53 am
Location: Germany

Hey immortalartscom!

Very inspiring and well done little films... also camerawork and sound is very great. :)
It is a good setting to start telling a little short film story :) Very nice overall feel.

Would you mind to share some of the c4d dynamics settings for the furnitures and objects and how you set it up? Especially scene 4 and 5 are amazing!

Any other optimization tips, how you did get down from 10min/frame to 5min/frame?

Hope to see more soon.
Greetings,
ChrisVis
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voon
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Posts: 527
Joined: Tue Dec 17, 2013 6:37 pm

How does one create such physics?

Funny stuff :)
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immortalartscom
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Posts: 350
Joined: Thu Jan 24, 2013 3:14 pm
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ChrisVis wrote:Hey immortalartscom!

Very inspiring and well done little films... also camerawork and sound is very great. :)
It is a good setting to start telling a little short film story :) Very nice overall feel.

Would you mind to share some of the c4d dynamics settings for the furnitures and objects and how you set it up? Especially scene 4 and 5 are amazing!

Any other optimization tips, how you did get down from 10min/frame to 5min/frame?

Hope to see more soon.
Greetings,
ChrisVis
hi sry for my late response!

first of all i have added a Mesh/render slider for all scene s to our site:
http://www.immortal-arts.at/?page_id=4054

for the settings, the setup ist really simple normal dynamics setup. i used 10% linear and rotational damping and 2% air friction to almost all objects. the book were to light so they got these damping settings. there are no slowmotion setups. its achieved with damping only. in this case it looks like slowmotion. :) i am sure that it does not always look good.

optimization tips are: less diffuse depth, render in 4x size with 1/4 samples and scale it down. less specular depth and we tetsed a little that texture emission is in some cases faster than arealight emission. BUT JUST IN SOME CASES! :)
immortal-arts | filmproduction | soundstudio
http://www.immortal-arts.com
Tugpsx
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Location: Chicago, IL
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Totally awesome, thanks for sharing.
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3rdeye
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really kool... love it !!
luk4
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Posts: 16
Joined: Sat Jun 25, 2011 3:20 pm

awesome work! great idea, the 4 and 5 are absolutely amazing.
the music is very cool 100% part of scene. is your composition in cubase?
only question, how do you make motion blur?
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immortalartscom
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Joined: Thu Jan 24, 2013 3:14 pm
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luk4 wrote:awesome work! great idea, the 4 and 5 are absolutely amazing.
the music is very cool 100% part of scene. is your composition in cubase?
only question, how do you make motion blur?
thank you ! yes music and sounds i made in cubase.
motionblur is different from scene to scene. one is post with vector, one is just reelsmart without vectors.
waiting for objectMBin 2.0 :)
immortal-arts | filmproduction | soundstudio
http://www.immortal-arts.com
luk4
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Posts: 16
Joined: Sat Jun 25, 2011 3:20 pm

Thank you, i'm waiting too! :D
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