Trainstation V2
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- immortalartscom
- Posts: 350
- Joined: Thu Jan 24, 2013 3:14 pm
- Contact:
Maybe some of you know the original version of that scene from 2006. it was one of the first testscenes for vienna airlines, now 7 years later i wanted to rerender and optimize the scene. also there was no sound and it was a looong wish to finish this animation up with some music and SFX. so here it is! finally...
here is the old version:
http://www.immortal-arts.at/?page_id=817
here is the new version:
Software: Cinema4D, Octane Render, Photoshop, Aftereffects, Davinci Resolve, Cubase, iaSFX, VSL,...
Rendertime: 3m40s per frame @ 4x GTX Titans @ Pathtracing
i hope you like it. if so, maybe like us on facebook to be up to date there to! thx!
https://www.facebook.com/pages/immortal ... 1140075564
- immortalartscom
- Posts: 350
- Joined: Thu Jan 24, 2013 3:14 pm
- Contact:
thx!
anaglyph is not a cool option because of color getting lost. maybe sometime i render an additional camera for viewing it in stereo
but i dont have any stereo display! LOL
anaglyph is not a cool option because of color getting lost. maybe sometime i render an additional camera for viewing it in stereo

but i dont have any stereo display! LOL
- paoloverona
- Posts: 435
- Joined: Thu Mar 29, 2012 8:40 pm
great job, I really like the new version!
intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58
- Silverwing
- Posts: 287
- Joined: Wed Jun 15, 2011 8:36 pm
- Location: Ludwigsburg Germany
- Contact:
Really impressive!
Great lighting and very realistic shaders.
Really stunning result. Only the holders for the rails seem to be aligned a little to well
Keep up the nice work!
Cheers,
Raphael
Great lighting and very realistic shaders.
Really stunning result. Only the holders for the rails seem to be aligned a little to well

Keep up the nice work!
Cheers,
Raphael
WIN 10 PRO 64 | ASUS X99-E WS | 3 X GTX 1080Ti | i7 5960X 8X 3,33GHz | 64GB RAM
- Loverofsadness
- Posts: 1
- Joined: Sat Mar 08, 2014 7:59 pm
- Contact:
Wow I like it a lot.
Very impressive. Love the quad copter camera feel. Thanks for sharing.
Win 11 64GB | NVIDIA RTX3060 12GB
Great sequence. I got the train in the face ! Very realistic.
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.