merid888 wrote:hi glimpse thank you for your comment, this my my problem, i can't use hdri into 3ds max, i see in th links background to illuminate, when i try to use hdri looks so dark the light
hi paolo, you're right, just was test, i think so need use diffuse mode or pt, more time but more realistic
do yo know a tutorial step by step to use hdri into 3ds max ?
regards
Unfortunately I don't know any tutorial about using an HDRI in Max but I think that the process that you use is ok:
- open environment panel (F8 if I don't mind)
- enable the texture environment,
- select the "environment texture" from the Octane's texture
- drag and drop the "texture environment" into any max's material slot
- into the texture slot of the "texture environment" apply an "RGB image node"
- from the "RGB image node" choose the HDRI you want to use
...that's should be all (I'm trying to remember because I don't have Max opened
As for the darkness of the scene I don't know what to say, you can try to play with the options of the texture environment (gamma, brighteness, translate..)
intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58