Strange behavior of Octane Mix Material

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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sphericall
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Posts: 60
Joined: Sun Jan 06, 2013 2:58 pm
Location: Bytom
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One object with two polygon selections, one part of the object is covered with Base Material and other is covered with Mix Material but the Mix Material is mix of the same Base Material and some other. Mixing is done by the black and white image.
After all there are different colours of the Base Material.
Why is that? and how to avoid that problem?
Am I doing something wrong? or just the strange bhaviour of the MixMaterial?

!!! Situation happens when I mix two identical materials as well !!!
Attachments
mix-material-error.zip
c4d file
(128.83 KiB) Downloaded 169 times
strange-behaviour.jpg
Win 7 64 bit | 2 x GeForce GTX 660 | Intel Core i7-930 CPU 2,8 GHz | 8GB | Cinema 4d r15 Visualize (no Mograph, no Hair)| OCTANE benchmark scene 2,06 Ms/sec
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aoktar
Octane Plugin Developer
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Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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a bug on mix material, i'll fix it
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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sphericall
Licensed Customer
Posts: 60
Joined: Sun Jan 06, 2013 2:58 pm
Location: Bytom
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Thanks aoktar!!!
Win 7 64 bit | 2 x GeForce GTX 660 | Intel Core i7-930 CPU 2,8 GHz | 8GB | Cinema 4d r15 Visualize (no Mograph, no Hair)| OCTANE benchmark scene 2,06 Ms/sec
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