One object with two polygon selections, one part of the object is covered with Base Material and other is covered with Mix Material but the Mix Material is mix of the same Base Material and some other. Mixing is done by the black and white image.
After all there are different colours of the Base Material.
Why is that? and how to avoid that problem?
Am I doing something wrong? or just the strange bhaviour of the MixMaterial?
!!! Situation happens when I mix two identical materials as well !!!
Strange behavior of Octane Mix Material
Moderators: ChrisHekman, aoktar
- sphericall
- Posts: 60
- Joined: Sun Jan 06, 2013 2:58 pm
- Location: Bytom
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- mix-material-error.zip
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Win 7 64 bit | 2 x GeForce GTX 660 | Intel Core i7-930 CPU 2,8 GHz | 8GB | Cinema 4d r15 Visualize (no Mograph, no Hair)| OCTANE benchmark scene 2,06 Ms/sec
a bug on mix material, i'll fix it
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- sphericall
- Posts: 60
- Joined: Sun Jan 06, 2013 2:58 pm
- Location: Bytom
- Contact:
Thanks aoktar!!!
Win 7 64 bit | 2 x GeForce GTX 660 | Intel Core i7-930 CPU 2,8 GHz | 8GB | Cinema 4d r15 Visualize (no Mograph, no Hair)| OCTANE benchmark scene 2,06 Ms/sec