I use octane for simple works with sketchup and I don't aim for "photorealism" (still noob) , just a nice look.
For my question now, I use a simple wall cover material with octane with very basic options, just a glossy material and bump and it looked good to me. Recently I did a quick test with another renderer and similar quick settings and the same texture looked very different. I did some more tests with lighting and material settings but I could not achieve the same result (but they both look ok to me untrained eye) . Any ideas? Thanks a lot


this is the texture
https://dl.dropboxusercontent.com/u/629 ... iffuse.jpg
https://dl.dropboxusercontent.com/u/629 ... ughmap.jpg